Triste vs Ragrappy — Healer analysis
Discipline Priest · Ragrappy the Unbound mythic · P1 only · Generated April 2026
Top-Line Summary
Triste casts/min
33.3
Ragrappy: 50.3 /min
Cast rate gap
-34%
vs reference player
Triste HPS
122k
Ragrappy: 194k HPS
Smite /min
2.6
Ragrappy: 7.5 /min
PW: Shield /min
2.4
Ragrappy: 5.6 /min
PW: Radiance /min
3.2
Ragrappy: 4.2 /min
Overheal %
25%
Ragrappy: 27% (matched)
Flash Heal /min
3.8
Ragrappy: 3.2 /min ↑ worse
Casts Per Minute — P1 Normalised
Key Spell Comparison — Inline View
Healing Source Breakdown — P1 Only
Triste
122k HPS · 40m 9s P1 · 25% overheal
Ragrappy
194k HPS · 2m 10s P1 · 27% overheal
Spell-by-Spell — P1 Aggregate
| Smite | 105 | 2.62 | 16 | 7.51 | -65% |
| PW: Shield | 98 | 2.44 | 9 | 5.58 | -56% |
| Shadowfiend | 26 | 0.65 | 1 | 0.46 | +41% |
| Void Shield | 78 | 1.94 | 6 | 2.77 | -30% |
| SW: Pain | 167 | 4.16 | 7 | 3.23 | +29% |
| Mind Blast | 42 | 1.05 | 3 | 1.38 | -24% |
| PW: Radiance | 128 | 3.19 | 9 | 4.16 | -23% |
| Flash Heal | 153 | 3.81 | 7 | 3.20 | +19% |
| Penance | 210 | 6.18 | 16 | 7.38 | -16% |
| SW: Death | 107 | 2.67 | 5 | 2.31 | +16% |
| Power Infusion | 40 | 1.00 | 2 | 0.92 | +9% |
| Ult. Penitence | 18 | 0.45 | 1 | 0.46 | -2% |
Recommendations
Stop using Flash Heal as a rotation spell
Triste casts Flash Heal at 3.8/min — higher than Ragrappy's 3.2/min across 40 minutes of P1. For Disc Priest, Flash Heal is an emergency-only direct heal. Every Flash Heal is a GCD that could have been a Smite (Atonement) or a Penance. The aggregate confirms this is a deeply habitual pattern, not a situational reaction.
Smite is the most underpressed spell in the kit
2.6 vs 7.5 /min — nearly 3× fewer Smite casts across 40 minutes of P1. Smite is the free filler that drives Atonement healing between cooldowns. Idle GCDs where Triste isn't pressing anything are the single biggest source of lost throughput. The rule: if no cooldown is available and no direct heal is needed, press Smite.
Power Word: Shield needs to nearly double
2.4 vs 5.6 /min — consistent across every pull. PW:Shield should land on a different player roughly every 7–8 seconds. Each shield generates Rapture stacks, procs Divine Aegis absorbs, and grants the Borrowed Time haste buff (speeding up the next Radiance).
PW:Radiance gap has closed somewhat but still short
The aggregate shows 3.2 vs 4.2 /min — better than the single-pull number of 2.4, but still ~25% below reference. Ragrappy nearly caps both charges every cooldown cycle (~15s). Prioritise Radiance above everything else during ramp windows.
Penance is close in rate but overheal is high — retarget it
Penance rate (6.2 vs ~6.7 /min P1) is nearly matched — good. However, aggregated Penance overheal is high at 39%, suggesting it defaults to the tank regardless of health state. Consider targeting low-health raid members during Atonement windows instead.